Speedleague is an international motorsports league created by Red Bull’s Global Rallycross Championship creator Brian Gale. Building on the League’s role as a sports organizer for X-Games motorsports and partnered with ESPN, Jackpot Rising took on the challenge of developing a mobile racing video game to help promote and run tournaments alongside each real world race, which would be held at locations such as The Bahamas, St. Petersburg, Dubai, and more. I designed the UX, implemented the UI, and provided minor contributions to the game development. The game was originally started in Unity, but later ported to the Unreal engine.
![The in-game overlay UI](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/001.png)
![Main Menu](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/002.png)
![Track Selection](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/003.png)
![Vehical selection and customization](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/004.png)
![An tntro cinematic for the Tucson map](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/005.png)
![Pause Menu](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/006.png)
![Race Results](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/007.png)
![Loading Screen](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/008.png)
![Game Settings](https://d1fp2fj544zz6e.cloudfront.net/endigo_design/portfolio/screenshots/jackpot-rising/speedleague/009.png)